Territory is an isometric 2D real-time single-player strategy about genes and animal species. Animals are behaving the way they would in nature, but you can indirectly control them and mutate them to achieve various goals.
Game Highlights
- Evolve: update genes to change behavior of your species.
- Eat: animals need to eat food to survive, define what food they can eat.
- Reproduce: increase your population, improve fertility, prolong your life, hide better from predators, too high population leads to diseases.
- Expand: expand your territories, migrate to new territories to increase your population further.
- Fight: fight species that stands in your way.
Core Gameplay Mechanics
- You are entering the game with one or more species and can add multiple species later on.
- You are changing the species genome and that is changing its attributes and behavior.
- You are playing on the maps with an existing ecosystem that is producing various sources of food.
- Species are hostile only when they share the same source of food and have similar size.
- You can have various goals like target biomass, biodiversity, or dominance in ecosystem.
- Species in the ecosystem can die out or can mutate to new species in time.
- Species can be herbivores, omnivores, or carnivores and can have one of four different sizes.
- Species lives complete life from being born to death, need food to survive.