The game uses evidence-based approaches, including Cognitive Behavioral Therapy (CBT), among others, to help the player understand their feelings and how to deal with them. The game's focus is general emotional difficulties that almost everyone has faced, including anxiety, social anxiety and depression. It should be noted that although it could be helpful, it's not meant as a treatment for severe mental conditions. If such is the case, the player is advised to see a specialist.
The player controls Hope, who faces everyday issues, not unsimilar to those that most of us face. The main mechanic involves "catching" and analyzing unhealthy thoughts, while interacting with colorful characters and surroundings. In addition to that, the game features puzzles that are based on neuroscientific research, and even boss fights.