Acolyte is a dynamic narrative ARG/detective game that gives you your own Acolyte; a digital assistant you can talk to freely without pre-defined dialogue options. Just like a real conversation.
Become an employee of Nanomax, a well-funded tech start-up looking to change the face of consumer AI with its upcoming Acolyte application. As a remote-worker for the company, you'll interact with its employees and absorb its culture. But unexplained firings, missing employees and a strange, highly-classified bug in the Acolyte code-base point to something being very wrong.
NATURAL LANGUAGE INPUT - interact freely with your Acolyte, using your own words to advance a non-linear narrative.
BECOME A PART OF THE STORY - the worlds of the game and your own will blur, with ARG elements that contribute to a sprawling real-world narrative.
RICH, NON-LINEAR NARRATIVE - experience a story of artificial intelligence and corporate conspiracy, with writing from Geroge Lockett and Olivia Wood (Sunless Skies, Fallen London and Where the Water Tastes Like Wine.)
INNOVATIVE PUZZLES - use your Acolyte to help solve puzzles that require out-of-the-box-thinking, as you dig deep into its programming.
CUSTOMISE YOUR ACOLYTE - personalise how your Acolyte looks and interacts, as you tailor your assistant to your preferences.
UNRAVEL THE CONSPIRACY - uncover a dark truth as you dig into the past of your employer.